The branches behind support craft, disruption, and siege/elite weapons.
Diplomacy unlocks command and shield support craft that strengthen an entire fleet — the Shield Projector at Tier 3 and the fleet-wide Command Ship at Tier 4. A strong pick for players who fight with large, coordinated fleets.
Exploration provides utility and disruption — the Jammer (Tier 2) reduces enemy effectiveness in a fight. It pairs well with an aggressive raiding style that wants every edge against a defender.
Arsenal is the hybrid branch between Evolution and Domination, and it gates the heaviest anti-structure and elite ordnance: the Nanite Torpedo (Tier 3), Gravity Bomb (Tier 4), and the devastating Antimatter Phoenix (Tier 5). Essential for players who specialize in cracking fortified bases.
Ten branches, 65 nodes. Research unlocks advanced warships and structures.
The primary military branch — unlocks most warships and the Fleet Hangar level-5 upgrade.
Advanced and elite warships, including the endgame Ascendant.
Defensive and economy-support ships that keep a fleet alive longer.