Economy structure. Max level 12.
Your gateway to the player-driven market, where commanders swap resources with one another.
| Property | Value |
|---|---|
| Category | Economy |
| Max Level | 12 |
| Unlocks at | Command Center level 4 |
| How many you can build | Singleton |
| Cost growth per level | ×2.0 |
Unlocks access to the resource market. A flat 2% Space Energy commission applies to each trade, charged on the buyer side. Higher Trading Post levels let you keep more market listings open at the same time.
Each level adds capacity for more simultaneous listings. The commission is flat at every level — leveling the Trading Post buys you parallelism, not a fee discount.
Special structure. Max level 12.
Economy structure. Max level 12.
Economy structure. Max level 12.
Economy structure. Max level 12.
Economy structure. Max level 12.
Military structure. Max level 12.
Military structure. Max level 12.
Military structure. Max level 12.
Military structure. Max level 12.
Military structure. Max level 12.
Research structure. Max level 12.
Special structure. Max level 12.
Special structure. Max level 12.