Buildings

Trading Post

Economy structure. Max level 12.

01

Description

Your gateway to the player-driven market, where commanders swap resources with one another.

02

Building Info

PropertyValue
CategoryEconomy
Max Level12
Unlocks atCommand Center level 4
How many you can buildSingleton
Cost growth per level×2.0
03

Functionality

Unlocks access to the resource market. A flat 2% Space Energy commission applies to each trade, charged on the buyer side. Higher Trading Post levels let you keep more market listings open at the same time.

04

Upgrade Benefits

Each level adds capacity for more simultaneous listings. The commission is flat at every level — leveling the Trading Post buys you parallelism, not a fee discount.